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Cream of the Crop 20
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Cream of the Crop 20 (Terry Blount) (1996).iso
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SPAWN01.TXT
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1996-04-22
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HEXEN Thing Projectile/Spawn V 1.0 - Apr 15, 1996
74073.3117@compuserve.com
claudec@wwa.com (Claude Canning)
These were used in the original scripts for
Thing_Spawn
T_FIREGARGOYLE
T_ETTIN
T_BRIDGE
T_ITEMHEALTHFLASK
T_MANA3
T_MANA2
T_MANA1
T_ICEGOLEM
T_CENTAUR
T_WATERDRIP
T_ITEMREPULSION
T_MANA3
T_DEMON
T_BISHOP
T_CENTAURLEADER
T_ITEMSUMMON
T_ITEMBOOSTMANA
T_ITEMHEALTHFULL
----
* syntax references copied from
"The Official Hexen Technical Specs" by Ben Morris (bmorris@islandnet.com)
* 134:Thing_Projectile / tid / type / angle / speed / vspeed
tid: TID of spawn location
type: Type of thing to spawn (see spawnable things)
angle: byte angle of projectile
speed: speed of projectile
vspeed: vertical speed
Spawns a projectile.
* 136:Thing_ProjectileGravity / tid / type / angle / speed / vspeed
tid: TID of spawn location
type: Type of thing to spawn (see spawnable things)
angle: byte angle of projectile
speed: speed of projectile
vspeed: vertical speed
* 135:Thing_Spawn / tid / type / angle / arg4 / arg5
tid: TID of spawn location
type: Type of thing to spawn (see spawnable things)
angle: byte angle of thing to face
Spawns a thing.
* 137:Thing_SpawnNoFog / tid / type / angle / arg4 / arg5
tid: TID of spawn location
type: Type of thing to spawn (see spawnable things)
angle: byte angle of projectile
Spawns a thing silently.
---------
******* NEAT TRICK **************
If you want to have pigs in your level
use Thing_Projectile to shoot a 126 (dark servant)
then use Thing_Projectile to shoot a 40 (porkulator bomb)
at the forming Dark Servant. The two critical factors are
Timing and Distance. Timing is amount of delay
between shots. Distance is between tid that shoots porkulator
and spot where Dark Servant is forming. These two factors
will determine whether it works or not. These two factors
also control whether you get visible or invisble pigs.
An example of this is found in pigpenb.zip on compuserve
in the action gamers forum HOT:HERETIC/HEXEN lib
Here is the pig code from pigpenb
script 100 OPEN
{
Thing_Projectile(19, 126, 64, 50,0);
delay(10);
Thing_Projectile(18, 40, 192, 50,0);
}
Projectile are fired at a point between tid 19 and 20
*********************************
These Where found by brute force. I tried each of the following
numbers as the type argument to Thing_Projectile. I also tried the
first 20 as the type argument in Thing_Spawn and had the same results.
Some of these (the ordnance) do not make sense to use in Thing_Spawn
but they still will appear (at least the fire ball does, and it will
not hurt you when you run through it. Makes a nice torch see pigpenb
mentioned above for an example to be found in the throne room)
(ORD) means it is ordnance AKA it can hurt you.
0 Nothing
1 Centaurs
2 Slaughtaurs
3 Green Chaos Serpent
4 Ettin
5 Affrit
6 Water Lurker
7 Water Lurker Leader
8 Reiver
9 Reiver
10 Fire Ball (Ord)
11 Blue Mana
12 Green Mana
13 Boots of Speed
14 Porkulator
15 Wings of Wrath
16 Dark Servant
17 Banishment Device
18 Chaos Device
19 Dark Bishop
20 Wendigo
21 Sparkle Bridge
22 Dragon Skin Bracers
23 Crystal Vial
24 Quartz Flask
25 Enchanted Sheild
26 Krater of Might
27 Timon's Axe
28 Hammer of Retribution
29 Segment of Quietus (Blade)
30 Segment of Quietus (Handle Gaurd)
31 Segment of Quietus (Handle)
32 Serpent Staff
33 Segment Wraithverge
34 Segment Wraithverge
35 Segment Wraithverge
36 Frost Shards
37 Segment of Blood Scourge (Skull Handle)
38 Same as 37
39 Same as 37
40 Fire Porkulator Bomb (ORD) (used in pig making)
41 Big Rock
42 Meduin Rock
43 Small Rock
44 Brown Rock
45 Small Browm Rock
46 Real Small Browm Rock
47 Rocks
48 Rocks
49 Rocks
50 Arrow (ORD)
51 Poison Dart (ORD)
52 Poison Dart (ORD)
53 Ripper Ball (ORD)
54 Blue Glass Shard
55 Yellow Glass Shard
56 Purple Glass Shard
57 Green Glass Shard
58 Orange Glass Shard
59 Small Blue Glass Shard
60 Small Yellow Glass Shard
61 Small Orange Glass Shard
62 Small Purple Glass Shard
63 Small Green Glass Shard
64 Blade (ORD)
65 Ice Shard (ORD)
66 small Flame
67 Big Flame
68 Mesh Armor
69 Falcon Sheild
70 Platinum Helmet
71 Amulet of Warding
72 Flechette
73 Torch
74 Disk Repulsion (?) Came up as chaos
75 Combined Mana
76 Yorick's Skull
77 Heart of D'Spiral
78 Ruby Planet
79 Emerald Planet
80 Emerald Planet
81 Sapphire Planet
82 Sapphire Planet
83 Daemon Codex
84 Liber Oscura
85 Steel Key
86 Cave Key
87 Axe Key
88 Fire Key
89 Emerald Key
90 Dungeon Key
91 Silver Key
92 Rusted Key
93 Horn Key
94 Swamp Key
95 Water Drop
96 Small Flame
97 Small Flame
98 Real Small Flame
99 Real Small Flame
* The various ghost monsters dissapear when killed leaving no remains
* They are also easy to kill
100 Ghost Green Chaos Serpent
101 Ghost Brown Chaos Serpent
102 Ghost Ettin
103 Ghost Centaurs
104 Big Spike (up)
105 Big Spike (Down)
106 Brown Bit
107 Yellow Bit
108 unknown
109 Blue Mana (cannot be picked up)
110 Crashes System
111 unknown
112 Blue Mana (cannot be picked up)
113 Blue Mana (cannot be picked up)
114 CRASH
115 Blue Mana (cannot be picked up)
116 Blue Mana (cannot be picked up)
117 Blue Mana (cannot be picked up)
118 CRASH
119 Blue Mana (cannot be picked up)
120 Blue Mana (cannot be picked up)
121 Blue Mana (cannot be picked up)
122 CRASH
123 Blue Mana
124 Blue Mana (cannot be picked up)
125 Spike Down
126 Dark Servant (ORD) (used in pig making)
127 Icon Defender
128 Nothing
129 Arrow
130 Nothing
131 Fire Ball
132 Nothing
133 Arrow
134 Nothing
135 Fire Ball
136 Nothing
137 Arrow
138 Nothing
139 Fire Ball
140 Nothing
141 Nothing
142 Nothing
143 Nothing
144 Nothing
145 Nothing
146 Nothing
147 Fire Ball
148 Nothing
149 Nothing
150 Nothing
151 Nothing
152 Nothing
153 Arrow
154 Nothing
155 Arrow
156 Nothing
157 Nothing
158 Nothing
159 Nothing
160 Nothing
161 Fire Ball
162 Nothing
163 Arrow
164 Nothing
165 Fire Ball
166 Nothing
167 Arrow
168 Nothing
169 Fire Ball
170 Nothing
171 Arrow
172 Nothing
173 Nothing
174 Nothing
175 Nothing
176 Nothing
177 Weird Green Clam Looking Thing (Anybody know what this thing is email me)
178 Disk Rep (looks like blast from disk of repulsion. Drops to floor and
will kick you out if picked up)
179 Green Clam
180 Disk Rep
181 Green Clam
182 Green Clam
183 Disk Rep
184 Green Clam
185 Green Clam
186 Green Clam
187 Green Clam
188 Green Clam
189 Green Clam
190 Disk Rep
191 Green Clam
192 Green Clam
193 Green Clam
194 Disk Rep
195 Disk Rep
196 Disk Rep
197 Disk Rep
198 Green Clam
199 Disk Rep
200 Disk Rep
201 Green Clam
202 Green Clam
203 Green Clam
204 Green Clam
205 Disk Rep
206 Green Clam
207 Disk Rep
208 Green Clam
209 Green Clam
210 Disk Rep
211 Disk Rep
212 Green Clam
213 Green Clam
214 Disk Rep
215 Disk Rep
216 Disk Rep
217 Disk Rep
218 Green Clam
219 Green Clam
220 Green Clam
221 Green Clam
222 Disk Rep
223 Green Clam
224 Green Clam
225 Disk Rep
226 Green Clam
227 Nothing
228 CRASH
229 Kickout
230 Nothing
231 Kickout
232 Kickout
233 Kickout
234 Kickout
235 Kickout
There are a few more to go anyone want to finish it?
Otherwise I will get around to it sooner or later.
Any more info or corrections on this stuff email me
claudec@wwa.com